
#ifndef KEYBOARD__MATRIX_h
	#define KEYBOARD__MATRIX_h
	// --------------------------------------------------------------------
	
	#define KB_LAYERS 2
	#define KB_ROWS      3  // must match real life
	#define KB_COLUMNS   3  // must match real life
	#define DEBOUNCE_TIME 20
	typedef  void (*void_funptr_t)(void);


	#define KB_MATRIX_LAYER(					\
			/* left hand, spatial positions */		\
			k00,k01,k02,			\
			k03,k04,k05,			\
			k06,k07,k08)			\
									\
	{{ k00,k01,k02 },	\
	 { k03,k04,k05 },	\
	 { k06,k07,k08 }}
	 
#endif
